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Dragonflight shaman
Dragonflight shaman










When 2h they could just make lavalash turn into rockbiter, builds 1 maelstrom on use and has a chance to reset stormstrike with bonus damage ( similar to landslide talent). DW would have a preferred lava lash playstyle with ele blast that we see with PLA. I think it would be interesting to have a 2h variant on things with enhancement shaman, increase windfury weapons and a focus on stormstrike and big hits would be more 2h ( similar to oblit etc). Playing FDK I really enjoyed the dynamic nature of 2h vs dw. Maybe add in Doomwinds as a talent over earthern spike, I cannot remember the last time I ever used earthern spike other than out of boredom. Ideally lunge for mobility and it seems a bit less OP (even tho shamans are so squishy). I’d like to just see feral lunge or nature’s guardian baseline. Playing on other classes as well as shaman I had a few ideas ofc they wont be popular. on the whole thier tool kit manages, but it doesn’t feel like any specific ability is very engaging or impactful(unless you’re in hot hand phase) its really the whole kit that makes the enhance shine right now and that kit is too big. I don’t have any real inspiration for the others, on the whole i think enhance needs rotation that reduces the number of different abilites used the current rotation is very busy. But i’d like to see the class developed around an elemental spirit that the shaman guides towards fire/earth/water/air with spec choices and these change the abilities and appearance of the elemental which would ofcourse be made via the talent tree and depending on the situations I think elemental could use a permanent elemental. I’d really like to see a 4th option, tank for them, with the key cool down being your earth elementa rushes too you and encases you makeing earth elemental “power armor” a new action bar a few resource based abilities that would be used based on single target or aoe situaltion. Lastly: More Spirit Forms I will keep saying this until someone at Blizzard adds this as an option. With elementals and restos having a single target for each shock and enhancement being AOE. Shocks should become baseline all of them including some new ones like water and lightning. Totems I think shamans should have access to all of them and choose which ones they want.

dragonflight shaman

I would like to see our ability when using Ascendant to be all of them may be on a rotational base or we choose one when we select the talent or in our spellbook. wherewith elemental shaman they fight for him, while for Enhancement these elementals not only fight but also buff the shaman and if in a group also provides different buffs to them. with all other elementals being on a rotation base short duration. The ability to have a permanent elemental to fight beside us.

dragonflight shaman

Allow either Enhancement shamans to have these as part of their kit or do like Blizzard always does and spread them out over the other specs. However, to your point.īlizzard brings in Elemental Boons like the Abyssal Maw Boon (water) which increases healing to a group, Deepholm (earth) Boon which increased armor and defensive abilities, Firelands (fire) boon which increases fire damage, and Skywall (air) boon which like windfury totem it gives the whole group the potential for an extra attack. Which I could if the community would like me to.

dragonflight shaman

While I could write out all my ideas to share with the community. I was reading the D&D World of Warcraft tabletop game last night which got me thinking of our class.












Dragonflight shaman